﻿using UnityEngine;
using Interface;

namespace Client
{
    public static class Global
    {
        public const int DesignWidth = 1280;
        public const int DesignHeight = 720;

        public static ClientGameLogicManager GameLogicManager;
        public static UIManager UIManager;
        public static LoadingManager LoadingManager;
        public static AssetManager AssetManager;
    }
}
